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History of video games (first-generation systems) : ウィキペディア英語版
First generation of video game consoles

The first generation of video game consoles began in 1972 with the Magnavox Odyssey (which began development in 1968 by Ralph Baer under the code name "The Brown Box"), until 1977, when "pong"-style console manufacturers left the market ''en masse'' due to the video game crash of 1977 and when microprocessor-based consoles were introduced.〔

Some defining characteristics of first generation consoles include:
* Discrete transistor-based digital game logic.
* Entire game playfield occupies only one screen.
* Players and objects consist of very basic lines, dots or blocks.
* Black and white (or extremely limited color) graphics.
* Either single-channel or no audio.
* Lacked features of second generation consoles, such as microprocessor logic, ROM cartridges, flip-screen playfields, sprite-based graphics, and multi-color graphics.
== History ==


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「First generation of video game consoles」の詳細全文を読む



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